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Tuesday, October 21, 2025

Fantastic Graphics Featured In EA’s All New New Need For Speed

It’s had an entire year’s rest, yet it is by all accounts justified, despite all the trouble. Requirement for Speed, alongside FIFA, was a pillar of feature video game publisher, Electronic Arts’ (EA) yearly portfolio. 2014 saw no new new game in the series, with the last diversion being 2013’s Need For Speed Rivals.

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Grown by Sweden-based EA auxiliary, Ghost Games, the current year’s Need for Speed is for PC, PlayStation 4, and Xbox One. It looks phenomenal as well, showcasing brisk scenes of underground racers sidestepping the police in a session of feline and mouse. The footage appeared to be greatly point by point and to a point, marginal PC produced. However toward the end of the short 34-second teaser, EA claims that all footage was caught in-diversion.

With a full gameplay uncover on June 15 we won’t need to hold up long to find what EA and Ghost Games have arranged. The possibility of a smooth, open-world dashing amusement with the air of past classics like Need for Speed: Underground and Most Wanted joined with profound customisation alternatives would be an appreciated expansion to the arrangement.

In any case, Ghost Games has’ a difficult, but not impossible task ahead. General supervisor Marcus Nilsson, identifying with Gamespot, said he was mindful that the dashing sort is a great deal more swarmed and aggressive than it was 10 years prior.

“Need for Speed, ten years ago, sold a lot more copies than it sells now,” Nilsson said. “Which means we have a lot of room to move up. We have a global, known brand; it’s strong. But I think we have a lot of upside for this franchise based upon getting our details and information and features in order. I don’t feel pressure by it. I feel humbled to be associated with it.”

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